AI Insights · Timothy · October 2022
Top 5 Hypercasual Games in Tunisia Q3 2022 Performance
Discover the performance trends of the top 5 hypercasual games in Tunisia for Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends in the performance of the top 5 hypercasual games on a unified platform in Tunisia. Drawing insights from Sensor Tower, we delve into the metrics of each game, including weekly downloads, revenue, and active users.
Forest:Toddlers Coloring Games from MagisterApp showed minimal activity with weekly downloads reaching 1 in the weeks of July 18, August 1, and August 8. Revenue peaked at approximately $270 in the week of July 18 but dropped to negligible amounts for the remainder of the quarter.
Star Girl - Fashion Celebrity by Oriented Games maintained a consistent weekly revenue, fluctuating around $15 to $17 throughout the quarter. Downloads were sporadic, peaking at 9 in the week of July 4, and showing occasional activity with a few downloads in other weeks.
StickerX for WhatsApp & Maker from Aaron Kwok experienced a notable peak in revenue at $86 in the week of September 12, followed by a sharp decline. Downloads were modest, with a high of 11 in the week of September 5 and a few instances of single-digit downloads in other weeks.
Racing Penguin: Slide and Fly! from Wildlife Studios saw a consistent weekly revenue around $5 for most of the quarter, slightly dipping to $3 in the week of September 19 and then recovering to $4 in the final week. However, there were no reported downloads during this period.
Snowball.io™ by Geisha Tokyo Inc. stood out with significant activity. Weekly downloads started strong with over 1K in mid-July but gradually declined to just over 100 by the end of September. Revenue remained relatively stable around $4 per week. Active users saw a decrease from 3.6K at the start of the quarter to just over 1K by the end of September.
For more detailed insights and data, visit Sensor Tower.